fallowcraft Game Studio

Build a world. Code the game.

Shape your world in Minecraft, then write its rules in JavaScript or TypeScript right in your browser. Every save reloads your playtest.

Sign in to Game Studio
onJoin(({ player }) => {
    player.gameMode = "adventure";
    player.teleport(new Location(0.5, 64, 0.5));
    player.sendMessage(`Welcome, ${player.name}!`);
});

onBlockBreak((event) => {
    if (event.block.type === "minecraft:glass") {
        event.cancel();
    }
});
a script for your world, typed & checked

How it works

  1. BuildShape the world in Minecraft.
  2. CodeWrite its game code in Game Studio.
  3. PlayJoin the playtest and try it.

Publish when it's ready, and players get that version.

fallowcraft Explore and create games.