fallowcraft Game Studio
Build a world. Code the game.
Shape your world in Minecraft, then write its rules in JavaScript or TypeScript right in your browser. Every save reloads your playtest.
Sign in to Game StudioonJoin(({ player }) => {
player.gameMode = "adventure";
player.teleport(new Location(0.5, 64, 0.5));
player.sendMessage(`Welcome, ${player.name}!`);
});
onBlockBreak((event) => {
if (event.block.type === "minecraft:glass") {
event.cancel();
}
}); How it works
- BuildShape the world in Minecraft.
- CodeWrite its game code in Game Studio.
- PlayJoin the playtest and try it.
Publish when it's ready, and players get that version.